GrillCo Game

Game Design

The campaign was a project originally imagined by Luis Correa the Art Director at CreativePark S.A., his idea was to portray simply, why it's easier to use GrillCo's products to start a fire. Then at the development department I took idea refined it and developed the game from scratch, the game elements were illustrated by Richard Nuñez while I did the effects and the animations.

Team
Jan Park
Luis Correa
Richard Nuñez

My Role
Game Designer
User Interface Design
Game Developer
Game Tester

Methods
Google Spreadsheets
Unity3D
Paper prototype
Minimum Viable Product

We strategized, designed, and developed a simple game for GrillCo a natural charcoal company from Paraguay to sell more fire starter matches.

Context

The company GrillCo that sells natural charcoal wanted a campaign to promote their match fire starter.

GrillCo matches image

The campaign was designed and directed by Luis Correa our Art Director at CreativePark S.A.. One portion of the campaign’s ideas was to make a game that showed how difficult or time consuming was to excite a fire with a simple fan (something we traditionally do here in Paraguay) for our grill styled cuisine. The game’s core was to frustrate and slightly entertain the player to make them feel slightly exhausted with the hopes that they get enough points to win a product.

At the end of the game once they reach the time limit, the player encountered this message. “How can you gain more points without much effort?”

[…] (Luis’s idea) was to portray simply, why it’s easier to use GrillCo’s products to start a fire.

After the player pressed the Play button they watch a video about how easy it is to start a fire with GrillCo’s marches. The idea was strategic and well done.

You can watch the final video here in spanish:

The Challenge

While developing the game itself was not a complicated task, we had to do so in less than a week. And also use an iPad to capture the player’s data, such as name and email or phone number.

Projects

Selected Works

Above: The Fallen

Game Design

Above is a 2D side-scrolling, puzzle – platformer that is centered around controlling two characters at the same time and climbing upwards.

Read Me

Waters of Destiny

Board Game

Unique game for 1 player vs many players, a game for non-serious and quite mad people in a serious Egyptian era were champions fight false gods.

Read Me

GrillCo Game

Game Design

We strategized, designed, and developed a simple game for GrillCo a natural charcoal company from Paraguay to sell more fire starter matches.

Read Me